Idle Tower Defense

Idle Tower Defense Header
  • C#, OOP, Reactive, DI, CI
  • Unity, UniRx, UniTask, Zenject, DoozyUI, ODIN, DOTween
  • Project Architecture
  • URP / ShaderGraph
  • Plugin development
  • UI / UX
  • Game Design
  • Math, 3D geometry generation
  • Analytics (Firebase)
  • Publishing (App Store, Google Play)

Created the game from scratch, one of the most complex solutions in the project that I implemented is the tool similar to Ferr2D for creating splines in the game for making curved walls, trails, rivers, beach lines, and ground elevations. Created custom shaders for the ocean, river, and curved splines.

We are a small indie team of just two people, we made the Idle Tower Defense and Color Water Sort Puzzle mobile games for iOS & Android platforms. Worked on different aspects of the product: product ownership, development, game design, and production.

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